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Leech
2nd Dec 2006, 08:04 am
http://img01.picoodle.com/img/img01/6/12/2/t_qqi_3ffem_59423a0b.jpg (http://www.picoodle.com/view.php?srv=img01&img=/6/12/2/f_qqi_3ffem_59423a0b.jpg)
Can any1 help me to do this plan into 3D? I will be appreciate it. Thnx.

fahim108
2nd Dec 2006, 02:09 pm
...just follow these steps, once you get the idea then it's absolutely a child's play... :)

1. Draught the basic plan (to be extruded) using "closed" polylines. I recommend the use of BOUNDARY (BO) command here.

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2. Once the plan is draughted, use the REGION (REG) command to form individual regions out of the "closed" polylines (and the circles).

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3. Now choose an Isometric View and enter the EXTRUDE (EXT) command, select a wall, hit return, enter the required height. Do the same for the counter.

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4. You may select more than one object while extruding, if their extrusion height is the same.

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5. Next fill up the window areas by entering the BOX command. Select the points in the given order... (End point 1 > End point 2 > Enter Height)

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6. Do the same for all the windows...

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7. ...and for the window overhangs (enter a negative value to extrude downwards)

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8. Enter UNION command, select all the walls and window areas, hit return.

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9. Oops! Forgot to put the door overhang, again, use the BOX command here!

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...(continued)

Lazarus
2nd Dec 2006, 02:28 pm
As always, a great tutorial fahim. :)

fahim108
2nd Dec 2006, 03:29 pm
Err... I'm assuming you wish to have a circular dining table with a void in the center...

1. After you REGION the two circles, SUBTRACT the smaller one from the larger one. Extrude the mass to a reasonable height (thickness, whatever!). Now make a sectional profile of the "stand" of the table (I'm using a tube-like stand here)
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2. Do the same REGION > SUBTRACT thingy to that too and extrude it to the required dining table height.
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3. Raise the dining table top to the stand height. You'll need to change the UCS (User Coordinate System) to Front (or Left) before moving it.
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4. Reset the UCS to Top and shift/MOVE the stand below the Dining top. Use Center snaps.
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5. Once done, you're all set to take the Camera views of the model...

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--Edit--
For help on the Camera command, refer to the following link...
http://www.cadtutor.net/forum/showthread.php?t=8191&page=2
...hey, thanks Lazarus! I love posting images... hehe!!

Lazarus
2nd Dec 2006, 05:14 pm
Fahim what are you using for this kind of presentation?Is it some rendering type in AutoCAD 2007 or Sketchup? Cause it looks alot like Sketchup to me.. anyway it looks great! ;)

fahim108
2nd Dec 2006, 07:37 pm
Well, that's plain AutoCAD2007, it has a different "shading" style as compared to its predecessors. I've set the ShadeMode to Realistic (it resembles the earlier "Guarded with Edges On" shademode). The other "effects" are via PaintShop Pro. :wink:

Mr T
2nd Dec 2006, 08:37 pm
I have copied this thread over here. Great work.

Any chance you could attach the finished dwg file for
users to look at and use ?

Thanks

Nick

fahim108
3rd Dec 2006, 10:34 am
Eew! ...sorry Mr.T, I don't have it anymore... **gulp** deleted it just after taking the screen shots... :oops:

Mr T
3rd Dec 2006, 10:39 pm
No probs, thanks for contributing to the site.

Nick

BIGAL
18th Dec 2006, 12:35 pm
if you have all your elevations drawn then place them with the corners just touching, example square house left elevation faces left rotate to suit, right elevation faces right opposite to left do same for front and back.

Now for magic

Use "rotate3D" select 1 front elevation and rotate about the x axis 90 deg for front and -90 to rotate back do again for sides +90 -90 about y axis.

You should now have a square on the screen no you don't type "vpoint 1,1,1" see your house in 3d !

Use pface to draw roof etc its a good trick for line drawings not full 3d but quick.
Draw a pline just inside the house extrude to height of walls then plot with hide so you can not see walls on other side.