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chrisdarmanin
13th Feb 2008, 10:59 am
is there a to fillet the corners of a 3d polyline?

Hedgehog
13th Feb 2008, 11:12 am
Not that I know of... but you can of course spline it :)

chrisdarmanin
13th Feb 2008, 11:32 am
hmm... pipes dont really bend like splines do... :D so i guess i'm out of luck and i have to construct the pipes manually rather then sweep them along a path...

anyone got any ideas how i can do it quicker?

Hedgehog
13th Feb 2008, 11:34 am
Make it out of sections of 2D polyline created in different UCS's?

chrisdarmanin
13th Feb 2008, 11:35 am
mmm haven't really thought of that! :) thanks