cadboi08
1st Aug 2008, 04:24 pm
Hi
I'm wanting to array with rotation about a central point so that the objects are all radiating from the same point.
How can I change the origin or the pivot point of rotation for an object so that when I rotate it or array (rotation) it is about that point?
At the moment, by default, it is rotating/pivoting from the middle of the object. I clicked a button by accident, which seems to have worked, but what is the proper way to do this? I want to be able to pick a vertex or another point somewhere as the pivot point.
Thank you
I'm wanting to array with rotation about a central point so that the objects are all radiating from the same point.
How can I change the origin or the pivot point of rotation for an object so that when I rotate it or array (rotation) it is about that point?
At the moment, by default, it is rotating/pivoting from the middle of the object. I clicked a button by accident, which seems to have worked, but what is the proper way to do this? I want to be able to pick a vertex or another point somewhere as the pivot point.
Thank you