View Full Version : WD_TB vs a .wdt file
15th Jan 2009, 11:46 pm
I'm working on a title block that needs to be user friendly. It looks like if I use a .wdt file that I will need to change it as the project changes. This could end up being disasterous in the long run.
I was wondering if I used a WD_TB could I update the block instead of going out to a .wdt file? I just recently experienced for myself after much aggrevation that I was editing the wrong .wdt file for my project.
Thanks for the info.
8th May 2009, 02:32 pm
I'm far from an expert on this, but I have played with the WD_TB part of the title block. You can use the WD_TB attribute in different ways.
If the attribute is not in the WD_TB list, it works like a normal title block attribute, you set it manually in each title block.
You can use it to force attributes to a set value every time you use the "project wide update/retag" button in the project manager.
ie. SCALE = "NONE";
You can use it in conjuction with the project_name.wdp file and the default_wdtitle.wdl file to assign a value to the attribute in every instance of the titleblock (like a global variable).
WD_TB attribute value in the title block:
PROJ_NUM = LINE1;
PROJECT_LINE_1 = LINE2;
then you right click on the project name and select "descriptions", enter the data that you want to put in each location, click "ok" and use the "project wide update/retag" button in the project manager.
This will then open each drawing and update the titleblock to whatever you have entered.
Not sure if this helps or if you already know this. I spent several days poking around trying to figure out why the "drawn_by" attribute kept being changed from my initials back to the initials of the person I replaced every time I updated. Drove me nuts.
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