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View Full Version : Linear lighting in Bryce 5



erona
2nd Jun 2005, 09:54 am
Hi guys,

Is there anyway possible to have a linear light source such as a fluoresent tube in Bryce? I'm doing a cove model for an interior scene and placing series of omnis would defintely slow rendering down.

Any suggestions?

Thanks

CADTutor
2nd Jun 2005, 09:22 pm
All Bryce lights are point lights. You can experiment embedding a number of point lights within a linear object with a translucent material - it kind of works but you'll have to play around with it to get it to look right.