erona
2nd Jun 2005, 09:54 am
Hi guys,
Is there anyway possible to have a linear light source such as a fluoresent tube in Bryce? I'm doing a cove model for an interior scene and placing series of omnis would defintely slow rendering down.
Any suggestions?
Thanks
Is there anyway possible to have a linear light source such as a fluoresent tube in Bryce? I'm doing a cove model for an interior scene and placing series of omnis would defintely slow rendering down.
Any suggestions?
Thanks