PDA

View Full Version : Camera path in Bryce



Gwenojenn
13th Mar 2003, 04:29 pm
I`ve got a little question about cameras in Bryce ...
i`m trying to create a render with the camera following a path around the 3d Model, and the idea is that it starts at one point, goes round the 3D model and then comes back to its original starting point ... so that the first view you have on the animation is the same at the end.

The last camera is at the same place as the first one. Well i do not know how to create such a path? Is there an easy way to superpose the two camera, or snap the first and last point into one?

Thank you for help ;)
Gwenojenn

CADTutor
13th Mar 2003, 07:05 pm
OK, this is pretty easy. You can save views in Bryce. Set the camera in the start/stop position and save the view by clicking one of the buttons to the left of the Nano Preview. Create a keyframe for the camera. Now, move the time scrubber and add the required keyframes to control the camera motion. For the last camera position, click on the saved view button. The camera returns to the original position and add the final keyframe. The camera now has a closed trajectory so your animation will start and stop at the same view.

See http://www.cadtutor.net/dd/bryce/anim/anim.html for the basics of keyframe animation in Bryce.