Phivo Posted May 26, 2010 Share Posted May 26, 2010 Hi all, I'm trying to design/dimension a lighting rail that follows the edge of a theatre balcony, which curves in two axes (or is it three axes? I don't know, it's a lot) due to curved tiered seating. I have no idea how to do this. At the moment I'm 3D rotating 2D arcs by eye and kind of hoping they line up in real life like they appear to in Cad. I'm not particularly confident. Anyone know of a way that I could make this easier for myself? I'm praying for something like pellipse, but for 3D polylines? That's reasonable right?! This smiley face expresses my combined sense of urgency and hysteria right now: Quote Link to comment Share on other sites More sharing options...
Pablo Ferral Posted May 26, 2010 Share Posted May 26, 2010 Good luck with that ;-) The only thing I can suggest off the top of my head is to try and set up a 'grid' of construction lines to snap to. You will need at least two crossing construction lines for each end point and the mid point of each arc. Quote Link to comment Share on other sites More sharing options...
SPARKY77 Posted May 26, 2010 Share Posted May 26, 2010 This may work not sure tho. If the balcony is in 3D make a copy of it and then you can explode it and take the edges you want to follow and offset the distance the lighting rail will be, you can then extrude the rail along those lines. Quote Link to comment Share on other sites More sharing options...
JD Mather Posted May 26, 2010 Share Posted May 26, 2010 ... you can explode it Explode? Change active layer (and color) and xedges. Quote Link to comment Share on other sites More sharing options...
SPARKY77 Posted May 26, 2010 Share Posted May 26, 2010 JD I didn't think xedges came out until 2009 so explode would have done for this. But I just looked it up and it came out in 2007 (learn something new every day) Quote Link to comment Share on other sites More sharing options...
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