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Posted

when I open LDD04 there is a tools pallete openning. How can I get rid of it?

Thanks

Posted

Click on the "X" and it shouldn't come back.

Posted

I use Ctrl + 3 to toggle the the Tool Palette on / off.

Posted
I use Ctrl + 3 to toggle the the Tool Palette on / off.

I just keep them anchored to the left side, but I used to use:

 

(defun c:TP (/)
 (if (zerop (getvar 'TPSTATE))
   (command "_.toolpalettes")
   (command "_.toolpalettesclose")
 )
 (princ)
)

Posted
I just keep them anchored to the left side, but I used to use:

 

Yeah, I keep it anchored to the side as part of my workspace too, but occasionally the Tool Palette, and SSM get rearranged... I toggle it on / off, and I'm ready to roll again....

Posted
Yeah, I keep it anchored to the side as part of my workspace too, but occasionally the Tool Palette, and SSM get rearranged... I toggle it on / off, and I'm ready to roll again....

ToolPalette and ToolSpace on left and SheetSetManager on right.

Posted
ToolPalette and ToolSpace on left and SheetSetManager on right.

 

Ehhehehe... I'm building a new Corridor / Assembly now. LoL

Posted
Ehhehehe... I'm building a new Corridor / Assembly now. LoL

Then you'll get real familiar with Toolspace/Prospector or Stinky Pete as we like to call it (Toy Story 2 character).

Posted
Then you'll get real familiar with Toolspace/Prospector or Stinky Pete as we like to call it (Toy Story 2 character).

 

Actually, I've been working with things like the Prospector, View Cube, etc. since the early 2000's, before Autodesk culled it from Maya (

 

Acquiring Maya's 3D modeling / physics / texturing / lighting / rigging / animating / rendering engines is primarily responsible for the current Autodesk 3D product capabilities, and much of their UI's.

 

** Obviously the engineering packages (i.e., Civil, Mechanical, etc.) of the respective applications were developed separately.

 

I've been waiting for my employer to implement C3D since I started here 4+ years ago, knowing that I already had more experience with the UI, and modeling concepts.

 

I'm still waiting for the HotBox to be brought over; it will simply require a time-sensitive Space Bar depression (like Right Click).

 

Maya HotBox Menu:

 

001-maya-beginner-basics-06.jpg

Posted
Wow [attach]27266[/attach]

 

Yeah, sorry... It's rare that I have this much first-hand experience with the life cycle of the software I use regularly. I can get a lil' talkative. LoL

 

Don't get me started on rendering animation sequences from key frames of character rigs in a transparent scene to Targa sequences @ 30 Frames Per Second (FPS), which we'd then import to Adobe After Effects, or a full-blown Avid workstation, and .... see what I mean? (

 

Civil 3D is pretty cool... but I miss working with Maya very, very much. :(

 

(^^ Hence my Avatar, and location ^^)

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