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Editing in Assembly


nicolas

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Hi,

 

I am quite new to Inventor compared to Autocad. I want to create an assembly where parts are fitted one into another according to set rules. To make thing simpler, I have drawn just four parts (2 profiles cut at 45 and 135 degrees) and assemble them. However, second profile's extrusion is too long at the end. I agree that I can do calculation and reset everything in sketch-extrusion but this is time-consuming and I believe there must be a better way just like Autocad trim/lengthen.

 

Can I do trimming or shortening or lengthening or modifying the extrusions directly in an assembly? Can I create part directly in Assembly based on geometry for example a rectangular sketch that I can extrude to form a glass?

 

I have attached the pdf of the drawing done so far.

 

 

 

Regards,

 

Nicolas

Experiment No 2.pdf

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Hi,

... parts are fitted one into another according to set rules.

Regards,

 

Nicolas

 

What version of Inventor?

1. The easiest method in 2010 or later is with multi-body solids.

2. In earlier than 2010 (or for very complex work) skeletal (master) modeling techniques.

3. In 2011 and 2012 for sophisticated control iLogic.

Methods 2 & 3 probably require some training.

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Its 2011-2012. ..

 

No such beast - it is either one or the other.

In any case, you have multi-body solids.

Go through the Help>Learning Tools>Tutorials and Skillbuilders to find out everything you can about multi-body.

Search Google for Autodesk Inventor Multi-body.

Check your book (you do have a book, right) on mult-body.

Also look for information on Manage>Make Components (this is a tab in your part environment).

You might start here http://home.pct.edu/~jmather/skillsusa%20university.pdf

Try an example of what you want to do and attach it here.

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Many thanks for the tip and documentation. The Inventor Tutorial is great, direct to the point. I need to train myself for the coming days, building some inventor skills and I will be back to the forum on assemblies. Thanks a lot.

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