If you're involved with creating visualisations or animations of the built environment with 3ds max, this is the place to share your ideas, showcase your work and ask for help or feedback.
This was created using this fine piece of code. The IFC is reated in world (dutch) coordinates so it can be used in different CAD / bim programms. Only thing missing with the lisp code is that it...
This one was done back in August of last year. It's a close up render of a granite gazebo that is part of a larger estate garden. All work, and rendering, was done in 3ds Max with minor touch ups and...
I've just finished the modeling of my first job in neo classic style.
I am so exited so I decided to share it;)
With my new found knowledge of materials and rendering in Modo, I decided to give my machine gun a makeover. I think it looks much nicer now, and a little more badass. :twisted:
If you want to see...
Ok, after finishing my clock for the current competition, (If you haven't seen it yet, you can check it out here), I decided to do another clock. You can't hang this one on your wall though. :wink:
Here's my latest project. I started this one about 2 years ago in Studio Max, but I got sidetracked with other things and never got back to it until now. So a few weeks ago I brought my partially...
This is my latest work. It was done for the August competition that's currently going on over at the Gnomon Workshop forums.
Modeled in 3ds Max
Rendered with Mental Ray
Post work in...
What do they have in common are what is "opposite" about their architecture?
Hint: it is all in the line of site
The first image is a "pretty picture"
I created a simple car paint material and blended it with a wireframe material
*The edges shown are the actual 3d model edges
The following image...
Here's my latest project. It's a Catholic Garden for a cemetery in Atlanta, GA. I've started adding people to my renders recently. I like how it adds life to the scene and my client really...
Here's one I did back in March. It's a custom estate garden for a local cemetery. All work, and rendering, was done in Modo with some minor touch ups and composition in Photoshop.
I've been working on this, off and on, for the past 3 or 4 weeks and now it's finally finished, so I thought I'd show it off. :D
Modeled in 3DS Max
Lions heads sculpted in ZBrush
Hi, I am new to this forum, and stumbled upon it when looking for a good resource to help improve my skills in 3ds max, and hopefully help a few beginners out. There are precious few good resources...
Hi all, i haven't been here for a while but thought I would start off with some quick images I made using 3ds max.
am new member and this is my first post in this form.
Software i used is 3ds max 2012 with vray render...i really need ur comments and suggestions for my post to improve myself.
10 Beast Of 3ddd Kitchens
for download :
**** Link Removed ****
This is a personal project that I've been working on for the last three Saturdays. Total time about 24 hours.
Modeled and rendered in Max with Mental Ray and finishing touches in Photoshop.
I haven't posted anything in a while, so here's something I did a few months ago for work.
Modeled and rendered in Studio Max.
Trees and plants added in Photoshop.
Project as seen was done in less than 18 hours including rendering and post work. (note- i added too much blur on the second image)
Here's one I did a few months ago for a new cemetery in Florida. They are still working on getting permits, so this cemetery may or may not happen. The design changed about 10 times while I was...
This one is one of my latest renders. What you guys think of this one?
Here is the second area of the same office block - again not finished yet but working progress so far.....
This Project Was Started around 5 Pm on June 6, 2011. It Was completed as seen at 7:51 8)
I Believe I only Spent 2 Days to Complete This Scene as seen At 3:05 Am on June-5-2011
The scene was created Entirely In 3ds Max Without any AutoCad Jumpstart.
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Conceived, created and cared for by David Watson © 1996–2017