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  1. Replies
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    If it were me I'd probably use the "alternative...

    If it were me I'd probably use the "alternative units" in the dimension style. That way you'd have the real-world value above the line, and the scaled distance below it.


    dJE
  2. The footing is probably set up to be below the...

    The footing is probably set up to be below the bottom of the wall (makes sense, when you think about it), so you need to give the wall's floor level a negative offset:


    Select the wall with your...
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    There's an option to "Thaw layer in all...

    There's an option to "Thaw layer in all viewports":


    Open the layers properties box and find the layer you want to change.
    Right click on it.
    The bottom option of the third section down is "VP...
  4. Thread: PhotoShop CC

    by danellis
    Replies
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    1,289

    The rental has what's justified my going "legit"...

    The rental has what's justified my going "legit" with it. I only use it recreationally at home, so could never have justified the £800+ cost. At less than a tenner a month for PS and Lightroom it's...
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    Prefix it with %%U dJE

    Prefix it with %%U


    dJE
  6. Thread: Metric

    by danellis
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    1,333

    Any chance its 210x297mm? Which would be a sheet...

    Any chance its 210x297mm? Which would be a sheet of A4, the metric equivalent of foolscap paper.


    dJE
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    Could you use a field that display's under the...

    Could you use a field that display's under the dimension (like an alternative unit would) and refers to the measured value: This would have the advantage of changing with the drawing.


    dJE
  8. Switching a view like that often involves a...

    Switching a view like that often involves a built-in "Zoom-Extents."


    You're probably got an object of some description that's miles away from the rest of your model. These are very often on...
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    try www.cben.net (http://www.cben.net) dJE

    try www.cben.net


    dJE
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    Sounds like OFFSET would be the way to go... ...

    Sounds like OFFSET would be the way to go...


    dJE
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    The DWG's in post 6 on the previous page dJE

    The DWG's in post 6 on the previous page


    dJE
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    See, I thought you meant this... ...

    See, I thought you meant this...


    http://www.cadtutor.net/forum/attachment.php?attachmentid=54235&stc=1&d=1431933261
  13. Thread: 'Light' model

    by danellis
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    Would INTERFERE jump straight to this point? ...

    Would INTERFERE jump straight to this point?


    dJE
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    Don't understand why removing the internal walls...

    Don't understand why removing the internal walls would have fixed it, but I'm glad that worked.


    I often find that roofs works better if you create a polyline of the footprint, move that off out...
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    The gable commandline switch is something you use...

    The gable commandline switch is something you use within the ROOFADD command to tell ACA that the next stretch of roof either is, or isn't, going to be a gable so working through in sequence:

    ...
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    Roofs do sometime behave strangely - I've no idea...

    Roofs do sometime behave strangely - I've no idea why! Will it let you drag the point in or out, changing the steepness of the hip end?


    Given that it's a fairly simply roof I'd probably redraw...
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    The line indicates where the cut has been taken...

    The line indicates where the cut has been taken and the arrow the direction of view.


    North's got nothing to do with it.


    dJE
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    Bigal, RomRom's post #4 implied to me that he may...

    Bigal, RomRom's post #4 implied to me that he may want the hatching on separate layers, but he'd have to clarify that.[/quote]






    Are you getting any error messages?
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    Not necessarily, although that was what I'd...

    Not necessarily, although that was what I'd thought you wanted to do from your OP.


    If you needed them to be on different layers then you'd need to include for a "converter" to tell the routine...
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    The "simple" way would be to be to cycle through...

    The "simple" way would be to be to cycle through your selection checking for closed polylines.
    if the object's a closed polyline then read off it's layer, and set that to current.
    Hatch the object...
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