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Question About ACAD 3D Modeling (Also Book Question)


basty

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What is UCS?

 

Does 3D modeling in ACAD required a UCS feature?

 

Since what version of ACAD the UCS feature is available?

 

Does UCS feature is available in ACAD2002?

 

What book is best for learn ACAD 3D solid modeling?

 

Thanks

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Books are available on Amazon, I have not used any books so I couldn't suggest one over the other.

 

Lots of sites available with tutorials.

 

CADTutor has a few. http://www.cadtutor.net/tutorials/autocad/index.php?category_id=25 and http://www.cadtutor.net/tutorials/autocad/index.php?category_id=4

 

I use this site from time to time for different things. https://www.mycadsite.com/tutorials/level_3/introduction-to-3d-autocad-3-1.htm

 

This one is a PDF. https://www.andrew.cmu.edu/course/48-568/PDFs/3D_AutoCAD.pdf

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There are tons of free video tutorials on Youtube. Just type in what you want to learn and I'm sure you'll find some videos about it: https://www.youtube.com/results?search_query=autocad+3d+modeling+tutorial

 

There are also pay sites like Pluralsight.com. They have professional video training for pretty much every program you can think of, and for the price of one book, you can sign up for a month and have access to all of their content. And you can cancel at any time.

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The one book I found the most helpful was "AutoCAD 2007 3-D Modeling - A Visual Approach" written by Alan J. Kalameja. I don't know if there was a version for AutoCAD 2002. It came with a CD-ROM that contained drawing files for the exercises in the book as well as examples of 3D objects. Do not buy "AutoCAD 2014 3D Modeling" by Munir Hamad. It is poorly written and contains many misspellings and factual errors. I actually contacted the author after wasting money on this book to complain. I got an apology but no refund.

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If you need a more basic idea (which is my level), the World (default) UCS is the coordinate system that the software uses to locate objects in space. You can change the UCS to fit the work you're doing, and in 3D this is often a good idea.

 

Once you understand how to define a UCS, you will save yourself some work by simplifying the way you specify coordinates. For instance, if I need a vertical face, I would normally have to define Z values for each vertex, which would involve some visualization and juxtaposition of numbers. However, if I change the UCS to match that face, I can ignore the Z values and draw in that plane.

 

The only drawback is that you can't use some operations that involve objects from different UCSs.

 

If you need more detail, ask specific questions. The more information you can provide, the better.

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