First off theres a big difference in surfaces and solids
Imagine surfaces as pieces of paper bent around how the shape forms
Once you make a surface you are pretty much stuck with it as far as modifying it goes
Solids on the other hand have a definate volume and can be modified quite a bit
If you need to make a cone thats truncated at the top, Id draw a center line, then a line representing the outside edge of the cone and the trunkated part meeting at the top of the cetnerline
These are all 2D commands
Now to make this a surface you should either individually revolve them or change them to a pline and revolve them as one piece
Modify the smoothness by boosting the SURFTAB1 and SURFTAB2 commands. I usually do 24 for both
Now to make a solid cone Id do the same 2D as above, but close the figure with a line on the bottom
Now either region(my prefered method) or change the lines to a pline and close it
Next do a solid revolution about the center axis
Smoothness for this is controlled by ISOLINES
Default is 4, I usually use 8 or 12
I can post screen shots if your still having difficulty





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