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walls in 3ds max!!


CADbug

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hi..

 

i am using 3DSMAX 6.0.

 

i have imported a 2D drawing from CAD to MAX. what's the simplest way to create 3D walls in MAX from a CAD drwaing.

 

conventionally!! i used to create model in CAD..but i think MAX wd have some better options to work with.

 

secondly, in CAD i use "PEDIT" command to join lines and convert them to a polyline..and extrude. how do you do that in MAX.

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  • 2 weeks later...

i am using 3DSMAX 6.0.

I only have Viz3 but it shouldn't be too much different

 

i have imported a 2D drawing from CAD to MAX. what's the simplest way to create 3D walls in MAX from a CAD drwaing.

eh... use a WALL object ?

conventionally!! i used to create model in CAD..but i think MAX wd have some better options to work with.

It has ... but the two programs are 2 completely different beasts. you can't compare bricks and bananas

Knowing Autocad doesn't help you (much) in Max or Viz. There is a completely different learning curve and a completely different methodology in creating objects and components.

Autocad is all primarily lines and arcs (with a few limited primitives thrown in)

Max/Vis is primitives and splines

 

secondly, in CAD i use "PEDIT" command to join lines and convert them to a polyline..and extrude. how do you do that in MAX.

See my comment above ~2 completely different beasts.

There is no line or polyline in Max or Viz, only splines. It all depends upon what you do with the vertices.

to extrude, you would apply an extrude modifer, but if you create a Wall then you don't need ot extrude

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  • 4 years later...

if you have a simple overhead view in cad you can bring it into max and make it the background for the top view. Then in top view (depending on your scale) you can either create wall primitives, or splines then extrude, or even use individual boxes for each wall, then copy and resize as needed. There are lots of ways to accomplish what you want, I think you may need to give more detail.

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