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3d vessel, changing plotted rendering???


treysoucie

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I have some 3d tanks that have a conical shaped top. the plot is rendering the vessels with many contour lines showing the conical shape of the top of tanks. Im wondering if there is a variable I can change to get no contour lines to plot on these 3d objects? ive have a picture attached of what the plots look like.

 

tank.jpg

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i just tried that and no difference. the only difference is my pc can barely function in 3d-wireframe shademode as opposed to 2d-wireframe due to the model being quite large. In regards to the tank, there is no change in the appearance of the plotted tank.

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no the entire tank (green) is on the same layer and is all one entity. the white ring around the tank is a concrete base and is a different layer. as well as the nozzles.

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i just tried that and no difference. the only difference is my pc can barely function in 3d-wireframe shademode as opposed to 2d-wireframe due to the model being quite large. In regards to the tank, there is no change in the appearance of the plotted tank.

 

Not 3D Wireframe, 3D Hidden.

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Try setting DISPSILH to 1 and plot. What happens?

 

the dispsilh is defaulted to "1", but i tried toggling between "1" and "0" with no difference in the plotted tank rendering.

thanks

 

 

the only other thing i can think of off hand is the color face command, and change the color of the top to white.

 

could you be more specific, as i cannot find this command, not even in the acad search/help suite.

thanks

 

Not 3D Wireframe, 3D Hidden.

 

changing to 3d hidden view did not have any effect on the plotted rendering.

thanks

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i was able to get rid of the contouring lines by changing the "shade plot" to "3d Hidden" but it totally screwed up the lineweights/pen settings

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BTW...the "contouring lines" you speak of are referred to as tessellation lines. Just so we're all talking the same lingo. No offense meant.

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well, it looks as though im going to have to 2drep the viewport to get rid of the tessellation lines... i had really hoped there was another way :(

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