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How to make a curved 3d object smooth?


mcaldo

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As title says, I have no idea what I am doing wrong.

 

In autocad 2008 it shows as smooth, but when I import to 3ds max, it shows as faceted.

 

I have surtab1 and 2 at 100. isolines at 100. facetres at 10.

 

any ideas?

 

When i render in autocad its smooth, but when in max, it renders faceted... aarghhh

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your surftab 1 and 2 will control the number of faces(before) in your mesh. Facetres only alters the render and display resolution in autocad and will have no affect on how 3ds views the object. I have very little experience with 3ds so im not sure how you will control this in 3ds.

 

Is your object a solid, surface, mesh?

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HI, yes it's a an oval mirror frame, created using extrude along a path to give the shape, so solid. I have read up on polygons in 3ds max, so maybe that is it? I'm trying to see how i alter that at the minute.

 

thanks for the reply!!

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Thanks mr cad64!

 

I changed the import settings to similar to one of those threads, great help.

 

It's smoooth now. :-)

 

I'll be on here to ask more questions soon! :-)

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  • 1 month later...
As title says, I have no idea what I am doing wrong.

 

In autocad 2008 it shows as smooth, but when I import to 3ds max, it shows as faceted.

 

I have surtab1 and 2 at 100. isolines at 100. facetres at 10.

 

any ideas?

 

When i render in autocad its smooth, but when in max, it renders faceted... aarghhh

How to make a curved 3d object smooth?

As title says, I have no idea what I am doing wrong.

 

In autocad 2008 it shows as smooth, but when I import to 3ds max, it shows as faceted.

 

I have surtab1 and 2 at 100. isolines at 100. facetres at 10.

 

any ideas?

 

When i render in autocad its smooth, but when in max, it renders faceted... aarghhh

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