Not sure here but are you asking how to plot a 3D object? What do you mean by "smooth result"? Did you do a plot and find the results unsatisfactory?
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i want to know how to plot a 3d object into a real picture i'm using uctocad 2002 version. thanks![]()
Not sure here but are you asking how to plot a 3D object? What do you mean by "smooth result"? Did you do a plot and find the results unsatisfactory?
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I too am having a problem with 3d plotting. I select gouraud shading but when I do the print preview the shading is gone and it does not print with the shading.
NoelStalker:
Hmmm....I have 2004 and 2007 loaded so I am either side of 2005.
Using 2004 I go to the Plot Settings tab, right hand side, and find Shaded Viewport Options. Under that it says Shadeplot. I have "As Displayed" showing in the box. When I click on Preview it is shown shaded. I also select Gouraud shading just as you did.
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bkoy:
You also say "a real picture". Did you apply materials? Did you then do a Render?
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ReMark - thanks so much. This fixed the problem! Have a great day.
Your welcome Noel. Glad to be of some small service to a fellow CAD user. Have yourself a sparkling one too.
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yes i do apply materials and do a render. but when im going to print it in a paper space or in a tracing paper the result is unsatisfactory. i'm using autocad 2002 is this normal in a version like this? thanks soo much.
When rendering in a window the output can be set to Draft, Low, Medium, High or Presentation.
When printing a coated paper would seem like a much better choice than tracing paper. What type of printer are you using?
I think 2002 would be just as capable of a good render as 2007 or 2009. Certainly, there are a number of variables that can affect output.
What are you producing a render of?
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This might be of interest to you as well:
AutoCAD settings that affect 3D output.
DISPSILH – Display Sihouette
This setting affects the results of the Hide command. A setting of 0 displays tessellation lines. A setting of 1 suppresses tessellation lines.
FACETRES – Rendered Object Smoothness
This setting affects both rendering and hide results. The default setting is 0.5. The max setting is 10. A lower setting results in a quicker render time but rounded edges will appear as a series of straight segments. A higher setting results in a longer render time but rounded edges will appear much smoother.
ISOLINES – Contour lines per surface
This setting affects the wireframe view but not the Hide or Render commands. Settings can range from 0 to 2047. The default setting is 4.
SPLINESEGS – Segments in a Polyline Curve
This setting controls the number of segments in a polyline curve. The settings range from 0 to 32767 with the default being 8. The higher the setting the smoother the appearance is of a rendered curve.
Last edited by ReMark; 30th Oct 2008 at 10:46 am.
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