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I have 6 windows drawn in a straight line and want to bend them, so they will fit the bay curve.Is there a way to align them along the curve.The windows are six separate objects.I think polar, array should work, and i will be able to multiply one window along the curve, hopefully precisely. Hoverer, is there a way to bend the whole thing or get it to run along the curve.
divide works as well if you want them evenly space along a certain length of wall
'Suppose you were an idiot. And suppose you were a member of Congress.. But I repeat myself.'
there isn't a way to bend a straight line (as your windows will be made up of), well not that I know of anyway
Array should do the trick for you wrt arranging standard units along a curve to construct a bay, but you'll need to get in and edit the joins between each frame
I'd array 3 of them, edit the joins, then array the edited unit (as the start and end frames will have a different junction with the wall they butt up to)
Thank you for all answers. Measure wont work with blocks.The best way after all seems to be the polar array. I simply used the curve as a part of circle and center of the circle as pivot.Curve is 60deg of a full 360. Computer wont however fit all the windows inside. It took the begining of the first frame as a reference and the begining of the last frame as the end. So i was left with one frame sticking outside, along the curve and the need to increase curve lengh to the default+frame and the butt joint in order to accommodate the last frame.