have you applied mapping to the object first ?
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hi,
Ive just started 3d work in Autocad 2002 (used cad it many years). Think ive got the hang of most of it but...
When i attach textures (materials) to a vertical face the texture is very distorted. Any ideas how i can make it look like it should ?
(these are just the standard textures in the autocad render file)
Thanks alot for any help
Simon



have you applied mapping to the object first ?
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umm whats mapping :-)Originally Posted by hendie
i dont think so, i just made a 3d face and added a material to it)


All I do when I am applying materials to objects is simply select modify on the material I am applying. Select adjust bitmap, make sure the Tile option and fixed scale options are highlighted.
In the scale windows U & V adjust the scale uniformly, until you get the desired effect.
This is how I do it, Might not be the best way but it works for me![]()
I normally fit the material to the object under the MODIFY section.
This works for what i need with wood and fabric textures etc...


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Yeah that’s the simplest way tbh, I find that it stretches the image too much and when rendering a Square tile for instance this can cause viewing issues.
But as you said, It's perfect for ununiform scaled textures.
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