Jump to content

Possible to draw 2 spline and make them as a whole?


resting

Recommended Posts

I just started on 3ds. Wanted to try out the lathe function so I need to trace 1/2 of the image with lines.

 

Can I do them like something in illustrator's path? Or at least like draw one objectA and join with one objectB making one objectC so I can lathe it?

 

Thanks.

Link to comment
Share on other sites

Yes.

 

1. Draw both splines

2. Initiate "Select and Move" mode

3. Activate your Object Snaps and make sure "Endpoint" is selected

4. Grab Spline "B" by its Enpoint and drag it over and snap it to the Endpoint of Spline "A"

5. "Attach" Spline "B" to Spline "A"

6. Switch to "Vertex" selection mode

7. Window select the two vertices that you snapped together

8. Right click and select "Weld Vertices"

Link to comment
Share on other sites

thanks! will try that out tomorrow.

say...is nurbs also called mesh poly in 3ds? i suppose nurbs are better for character animation? as in smoother surface? n...prolly easier to model?

Link to comment
Share on other sites

Poly modeling and mesh modeling are different. I don't use meshes or "nurbs" so I can't really speak to that process. I poly model everything because I feel I have more control and more available options than with meshes, and I can easily smooth surfaces with modifiers anyway, so I've never felt the need to use other methods.

Link to comment
Share on other sites

icic..ok didnt manage to try out the method above.

i drew the shape with line tool (ya the hard way).

 

now that I've this lathed object, i notice i can't control the number of segments it has, like a primitive object. is there such a function for 3d object created from 2d splines?

Link to comment
Share on other sites

What do you mean by segments? You can control how many segments the lathe object has in the Modify panel, "Parameters" section.

 

If you don't like the way the shape of the lathe turned out, go the the Modify panel and click on "Line" in the Modifier Stack. This will allow you to see the original spline that you created and you will then be able to add more points on the spline, alter the shape, etc. Once you feel that you have the spline edited how you want it, go back to the Modifier Stack and click on "Lathe" to return to the object which has now been modified per your changes.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...