Bobzy20 Posted July 8, 2010 Share Posted July 8, 2010 I just created this object below (Image 1) using the Loft command (Image 2) and was wondering how I would make it hollow with the top and bottom faces removed (Image 3)? I tried using the Shell command and removing the top and bottom faces with a 0.5mm wall thickness but all I get is an error saying: Modeling Operation Error: No solution for an edge. If I Shell the object without removing any faces it Shell’s ok but then I have a problem removing the two faces. When I do a List on the object it comes up as a 3DSOLID. Any suggestions are welcome. Bobzy20 Quote Link to comment Share on other sites More sharing options...
dtaylor Posted July 8, 2010 Share Posted July 8, 2010 Loft, then explode the object, then you can get rid of the top and bottom surfaces, then union back together what you have left Quote Link to comment Share on other sites More sharing options...
Bobzy20 Posted July 8, 2010 Author Share Posted July 8, 2010 Oh yeah I didn't think of that. Sorted, cheers dtaylor Quote Link to comment Share on other sites More sharing options...
Patrick Hughes Posted July 8, 2010 Share Posted July 8, 2010 Or, subtract a cylinder afterwards for the hole, and slice the bottom (or subtract a "plate"). Quote Link to comment Share on other sites More sharing options...
rvpas Posted July 8, 2010 Share Posted July 8, 2010 Hello Bobzy20, You have a new option in loft command since autocad 2011 Mode Controls whether the lofted object is a solid or a surface - to create solid --> Click Solid tab/Create panel/Loft to create surface --> Click Surface tab/Create panel/Loft or In command line : LOFT--> MO[MOde]-->[SOlid/SUrface] Bye Pascal Quote Link to comment Share on other sites More sharing options...
Bobzy20 Posted July 9, 2010 Author Share Posted July 9, 2010 Hello rvpas, wow thanks very much for that. I had no idea this was a new feature. Excellent little mod Bobzy20 Quote Link to comment Share on other sites More sharing options...
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