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  1. #1
    Senior Member Danny's Avatar
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    Default Mojoworld 3.1.1 Pro

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    I decided to start this thread to hopefully create some interest in a amazing program that has lost funding for further devleopment. Programmed by Dr Ken Musgrave. A brilliant fractal based planet/terrain generator. Download the demo and give it a try.


    http://www.pandromeda.com/products/






    The below image rendered in Mojoworld 3.1.1 with a Volumetric plug-in by Dmytry Lavrov. Both terrain surface and clouds are volumetric. Tweaked mjw file provide by Dmytry

    Danny Gordon
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    Last edited by Danny; 15th Oct 2010 at 09:08 pm.

  2. #2
    Forum Deity BlackBox's Avatar
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    As a Computer Animation student, I used MojoWorld a lot.

    A little history: It was originally 'enhanced' by funding from NASA, as they wanted a program that was capable of modeling the immense surface data collected from satellites around Mars. My instructor for this course worked with Dr. Musgrave on producing the Mars model that NASA uses today.

    Completely customizable, everything from the elevation bands of the terrain, to the number of moons the planet has. A trained 'flyer' can take you on a trip around 'your' world, many people do not know the true capabilities of this application.

    It works seamlessly with Maya, for exporting terrain model segments, which can be used in Maya animated models as an environment component, which can be assigned as a static surface for use with fields, and sprites (i.e. rain, etc.).

    MojoWorld is a fantastic program!
    "Potential has a shelf life." - Margaret Atwood

  3. #3
    Senior Member Danny's Avatar
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    Agreed it is, however there hasn't been any further devolpoment since the 2005 with the 3.1.1 upgrade. I used Terragen for a long time just started with TG VR 2 however there is no program around like Mojo. Its truly one of a kind. Love it. The demo is a full on version. Volumetric plug-in is still a beta, however the results speak for themselves

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    Quote Originally Posted by Danny View Post
    Agreed it is, however there hasn't been any further devolpoment since the 2005 with the 3.1.1 upgrade.

    The last time I used Mojo, was just prior to Hurricane Charley in 2004, I was literally half way through a set of courses.

    Then I was deployed for +/-two years of State Active (Hurricane) Duty orders, Counter Drug Program orders, and Federal Active Duty orders. By the time I got back to normal daily life, we moved to another city, and I had to find a new job.

    So long Computer Animation, hello Civil Engineering.
    "Potential has a shelf life." - Margaret Atwood

  5. #5
    Senior Member Danny's Avatar
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    You should try the viewer, I hear its fairly functional. And there are tons of planets 0n www.mojoworld.org to mess around with, not sure if you can get into the function graph editor, however I know you can load materials,change up lighting, add moons and 3d objects with it. I believe its free, could be wrong but I believe it is

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    I have an older version that came on a CD from a 3D magazine a few years ago. It seems to be very good at what it does. I did find the UI to be a bit complex but that could be just inexperience in using it.
    Please do not PM me with CAD questions. Post your question on the forum. Our users are the best out there and you'll get the best possible answer to your question.

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  7. #7
    Senior Member Danny's Avatar
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    Quote Originally Posted by f700es View Post
    I have an older version that came on a CD from a 3D magazine a few years ago. It seems to be very good at what it does. I did find the UI to be a bit complex but that could be just inexperience in using it.


    The Interface is a bit detering at first glance. But once you get into it a bit it becomes alot easier. I have been using it for about 6 months solid and there are parts that just get my head spinning. Here was this weekend endeavour. 8 Hour render to get these crappy looking clouds. The render was so long because of the volumetric clouds and the low camera placement skimming the water. Some more tweaks and a moon in the upper right and this one is good to go
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    Super Moderator f700es's Avatar
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    Not too bad, nice
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  9. #9
    Senior Member Danny's Avatar
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    Displacements came out good, but the clouds I'm not diggin at all. Heres a link to some of my finished Terragen and Mojo work, if anyone is interested.

    http://www.renderosity.com/homepage.php?userid=598284

  10. #10
    Forum Deity BlackBox's Avatar
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    Nice work, Danny. The clouds aren't bad at all... besides, Mojo doesn't have to produce your final render... a little Photoshop action (Burn tool?) *should* yield the desired 'depth' result you're after.

    Quote Originally Posted by Danny View Post
    Here was this weekend endeavour. 8 Hour render to get these crappy looking clouds. The render was so long because of the volumetric clouds and the low camera placement skimming the water.

    Mojo is demanding, both in modeling time, and system performance (for rendering your scene).

    In college, we had dedicated 'labs' for rendering our homework assignments, but they were insufficient. I made the investment in two workstations for home use as well. I had one workstation for modeling, texturing, video compositing, etc. and the second was purely a 24 hour render farm. We had to produce 30 seconds minimum per week of final rendered animation @ 30 FPS (Frames Per Second)... do the math .
    "Potential has a shelf life." - Margaret Atwood

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