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Dynamic Blocks - Circles and Lookup Parameter / Actions


TheyCallMeJohn

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Hello All,

I am having some difficulty with circles & lookup parameters in my dynamic blocks.

 

I have two circles at the end of a rod and I want to have it set so that when the users selects equipment A using a lookup, circle 1 gets set to a certain radii and circle 2 gets set to a different radii. If a user selects equipment b, circle 1 gets set to a certain radii and circle 2 gets set to another different radii and so on so forth.

 

Also I can not use my visibility parameter for this as it is getting used for something else in the block.

 

Any help would be appreciated.

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For this to work, you need to apply a distance paramter from the center, to the edge of your circle. Then apply a scale action to the distance parameter. Along with that, a lookup table can be generated where the distance input property will be the amount you want your circle scaled, and the lookup property will be your "equipment A" assignment etc...

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For this to work, you need to apply a distance paramter from the center, to the edge of your circle. Then apply a scale action to the distance parameter. Along with that, a lookup table can be generated where the distance input property will be the amount you want your circle scaled, and the lookup property will be your "equipment A" assignment etc...

 

I tried doing something like that last night and couldn't get it to work. I will try and mess around with it some more this weekend.

 

Do you know of any good tutorials that would help with this? I have gone through a dozen or so but they all kinda went over the same basic stuff.

 

I guess at least I know I am on the right track. :unsure:

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