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Viewport Masking?


oliverpockets

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Is there a way to prevent a viewport from showing behind an object drawn in paper space? It's not attached to the side of the title block so I can't _vpclip around it. It's floating in the lower left corner, and I don't want the contour lines on this map to show up behind it.

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I guess I don't understand why vpclip won't work. You can also draw any shape and make that a viewport. Mview, object, select. Same as vpclip just another way of getting there. I tend to avoid anything but rectangular viewports so I will copy one viewport on top of another, pick one, pick the grip and stretch over, pick the other viewport and stretch up, as an example.

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I guess I could have done a better job explaining. As far as I know, vpclip just alters the boundaries of the viewport you pick. I need to almost cut a hole out of the viewport.

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I guess I could have done a better job explaining. As far as I know, vpclip just alters the boundaries of the viewport you pick. I need to almost cut a hole out of the viewport.

 

viewports inside viewports - 3 methods

 

1) First draw a rectangle that will be the size wanted for the big

viewport. Use the Region command and make that a region, now use the

Mview command, Object option and pick the region. Adjust the view in

that viewport accordingly.

 

Now draw circles or polygons, etc. that will represent the smaller

viewport(s). Place those where you will want them. Use the Region

command again. Use the subtract command and pick the large region

then the smaller one(s). Now draw the circles again in the blank

space, use the Mview command, Object option. Adjust those viewports

accordingly. Because these are regions now you won't be able to edit

them like a normal viewport, IE: grip stretch, etc.

 

2) In MS use wipeout to hide the area you want another VP to reside.

Now in PS use MVIEW and grab the opposite corners of the wipeout.

 

3) In PS you can draw a continuous pline with a large rectangle and

then move into the center and draw a smaller rectangle, all in the same

pline command. You will have two plines one of top of the other going

to the smaller rectangle but that is ok because it won't show. Now use

the MVIEW command and use Object option. Now use MVIEW again to define

the smaller viewport grabbing the opposite corners of the small rectangle.

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You are welcome. #3 is the easiest to make adjustments to, #1 give the flexibility to have circles, ellipses, etc. without too much work. I never have liked wipeouts so I don't use #2 personally.

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What is the paperspace object? If it's text or Mtext you can give it s background colour of white.

 

Alternatively try putting a wipeout above the viewport and below the ps object.

 

dJE

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