YES THERE IS.
always draw in 1:1 scale - use paperspace and/or viewports to change the scale of views.
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So I have a view that needs to be larger in my drawing. The view is already dimensioned and when i change the scale the dimension values changes. For example my object is 5" high when i double the scale it goes to 10", but i want the value to still say 5". I know I can individually edit each dimension but is there a quicker way?



YES THERE IS.
always draw in 1:1 scale - use paperspace and/or viewports to change the scale of views.
Your problem illustrates one of the main reasons why layouts and viewports are commonly used.
Could you solve your problem by creating a second dimension style?
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model space is where you draw (1:1 always!)
paper space is where you make layouts (any scale you like)
do this - use autocad help is unsure:
create a paper space layout - based on the size paper you want to use
insert a viewport into it (command VPORTS)
set the scale of the viewport (eg. 1:2)
print from this layout
by the way - welcome to CADTutor forums!
I hope this doesnt turn in to a PS vs MS argument again.... My company does not dimension in PS(and i hate it), so we either create a new dim style as ReMark said, or select the dimensions that we want to scale and adjust accordingly in properties...
You might be an engineer, if you tell people that time travel does not exist..... and then 5 minutes later explain how you would build a time machine
Engineers aren't boring people, we just get excited over boring things.
Argument? No. Debate? Maybe, but we'll save that for another day.
I want it duly noted though that the person who suggested creating a new dim style (yours truly) does dimension in paper space (layouts) and has no problems. But I'm open to everyone using what works best for their particular situation / discipline / company policy. Peace out.
"I have only come here seeking knowledge. Things they wouldn't teach me of in college." The Police
Eat brains...gain more knowledge!



this isn't a dimstyle issue, is it? i thought it's a simple matter of dimensioning the object at one scale and viewing or printing it at another. ?
if so, the answer is simple: viewports.



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You might be an engineer, if you tell people that time travel does not exist..... and then 5 minutes later explain how you would build a time machine
Engineers aren't boring people, we just get excited over boring things.
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