SamAttack Posted February 1, 2012 Share Posted February 1, 2012 (edited) Cannot change the colour of object in view port. It appears black with only the edges of the object taking on the chosen colour (pink) I haven't applied a material map to it and i don't wish to at this stage. Things I have tried: Using edit normals under editable mesh and flipping them and unify. Applying a different colour. Checking backface cull box in object properties. Weld vertices modifier. any help would be most appreciated. Warning; File is from a student version. error.max Edited February 1, 2012 by SamAttack file uploaded was from a student version of 3ds Quote Link to comment Share on other sites More sharing options...
Cad64 Posted February 8, 2012 Share Posted February 8, 2012 Sorry, I didn't see this thread until now. The first thing you need to do is select your object, right click and choose "Convert to Editable Poly". This will break the object up into individual parts. What I found out is that your objects have a default material applied to them, (Autodesk Generic), which is why you can't change the color. Was this model created in another program and then imported into Max? If you want to change the color of the objects you will need to do so through the Material Editor. Quote Link to comment Share on other sites More sharing options...
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