Will try that later on this evening. Thanks a million!!!
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Ok, once you have created your half dome apply an "Unwrap UVW" modifier and then open your material editor and apply a default material. Now go to the "Unwrap UVW" modifier panel and click "Edit". This will open the "Edit UVW" window. Go to the "Tools" menu and select "Render UVW Template". This will open a "Render UV's" dialog. You can either accept the defaults or make adjustments if you want. Click "Render UV Template" when you're ready and Max will output a rendered image of the dome's UV's. Click the "Save" button and save out a tif or jpg and then open that image up in Photoshop. Insert your Christ image and position it over the area of the render template so that it covers all of the squares and triangles completely. Don't worry about the black area below. You just want to cover the area of the UV's. Save a copy of the image and then go back to Max. Open your material editor and insert your image into the diffuse slot of the default material you applied to the dome. Click "Show Map in Viewport" and you should now have your image applied to the dome.
Post back if you get stuck. I can't guarantee I'll be around this weekend, but I'll check back if I can.
"Work Smart, Not Hard"
Click to View My Portfolio ( Updated 05/21/2013 ) ---> http://www.rdeweese.com/
Will try that later on this evening. Thanks a million!!!
So...when I Rener UVW Template it just shows up all black. I've tried moving the elements down into the blue box, but I'm still not getting an image when I render. Hell, at this point, I'm willing to pay someone to do this for me....
Maybe I didn't explain it very well.
Here are a couple of tutorials:
http://www.republicofcode.com/tutori...p_uvw_mapping/
http://www.youtube.com/watch?v=P4p23U2ZAno
"Work Smart, Not Hard"
Click to View My Portfolio ( Updated 05/21/2013 ) ---> http://www.rdeweese.com/
I am following the steps exactly, however, I still only get a black screen when I click "Render UVW Template" I've tried scaling the dome, moving it, expanding it...nothing seems to work...
Here is a screenshot just before I click on the render button:
Here is a screenshot after it renders:
Any idea what's wrong?
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It looks like the dome is an "editable mesh". Try converting it to a an "editable poly" and then render the UV template again.
"Work Smart, Not Hard"
Click to View My Portfolio ( Updated 05/21/2013 ) ---> http://www.rdeweese.com/
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