What materials are you using?
Do both objects have UVW mapping applied?
Can you post the file, (and the texture maps), so I can take a look?


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some materials in 3ds Max appear shaded with 1 solid color, and other materials appear with Textures.. why is that?
i switched from nitrous to Direct3d
Direct3d looked like ****
so it was useless.. and i switched back to Nitrous, now i know the driver is not an issue
materials are set to "show shaded material in viewport"
the maps should still show up in this mode.. but they only show up shaded in 1 solid color
help anyone![]()
What materials are you using?
Do both objects have UVW mapping applied?
Can you post the file, (and the texture maps), so I can take a look?
"Work Smart, Not Hard"
Click to View My Portfolio ( Updated 05/21/2013 ) ---> http://www.rdeweese.com/


Autodesk material library -wood-
Mental ray renderer
all objects have their appropriate uvw..
UVW is not needed in many cases if the object was set to "generate mapping coordinates" and "use real world map size"
continuing... here is a scene with the issue
the past year you guys were saying that student files are like viruses.. something about the student files making every cad file into a student file..
i dont see how that is possible.. anyways.. the attached 3ds max file is a student file because if you recall im 16 years old
error scene.max
I have no idea how you created those objects. That's why I asked.
That was in regards to Autocad files, not Studio Max files. If you try to use content created with the Autocad student version, in your commercial Autocad version, the educational stamp will be added to your drawing. I don't think the same rules apply to Max files.
I will take a look at your file when I get a chance.
"Work Smart, Not Hard"
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I can't open your file. I assume it was created in Max 2012? I don't have 2012 loaded on this machine. If I have time I'll take a look at work tomorrow.
"Work Smart, Not Hard"
Click to View My Portfolio ( Updated 05/21/2013 ) ---> http://www.rdeweese.com/


Alright, thank you.
In order to see the materials in the viewport you need to go into the material properties and set the source images to display in viewport.
"Work Smart, Not Hard"
Click to View My Portfolio ( Updated 05/21/2013 ) ---> http://www.rdeweese.com/


I can see them on my machine.
Have you installed the available service packs?
"Work Smart, Not Hard"
Click to View My Portfolio ( Updated 05/21/2013 ) ---> http://www.rdeweese.com/


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3ds max 2012 up to date, i just ditched it for 3ds Max 2013.
Oh god.. Autodesk Released 3ds Max 2013 On mac
3ds Max 2013 Still has the same "shaded material" issue. some show correctly some do not.
Thanks for the help though
When all else fails..... CTRL+A, DEL, CTRL+S
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