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  1. #11
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    Quote Originally Posted by petryad View Post
    This is a model i've been doing for practice.

    2. motor case
    How should i start to model the motor case? It has vertical little vents to do and I think it'll be wrong to begin with 130 sides of cylinder (ex 3)

    Please do correct me if i'm done wrong, still developing with max though. Any input might helpful.

    project files:
    http://www.mediafire.com/?j4z82795u4bl3kc
    [/IMG]

    your units??
    are you using generic?


    you can model the motor case using a line..
    just create half of the profile meaning...
    look at it from the front and create the outside profile from the center out..
    next use loft modifier and move its axis to center and then convert it to editable poly.


    what the loft will do is create an empty cylindrical shell using the profile you created.. it will take the spline and revolve it while making geometry .. then add a shell modifier and you decide on inner or outer.
    When all else fails..... CTRL+A, DEL, CTRL+S

  2. #12
    Super Moderator Cad64's Avatar
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    Quote Originally Posted by Raudel Solis View Post
    what the loft will do is create an empty cylindrical shell using the profile you created.. it will take the spline and revolve it while making geometry
    I think you mean "Lathe" modifier, not "Loft" modifier.
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  3. #13
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    Raudel Solis's Computer Details
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    Quote Originally Posted by Cad64 View Post
    I think you mean "Lathe" modifier, not "Loft" modifier.
    Bloody hell that's the last time i copy and paste...

    i knew exactly what to do to create his motor thing.. but i just copied a quick quote from a tutorial that better explains it...
    When all else fails..... CTRL+A, DEL, CTRL+S

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