nemesis17592 Posted June 1, 2012 Share Posted June 1, 2012 I do a ton of rendering for my work. We have many curved surfaces within our product line. My problem is that, A lot of times my materials (jpeg's) warp and blur when added to a curve. My guess is it has something to do with the UCS orientation because if i rotate the curve to be parralell with the current UCS, the material shows up how it should, Until i change the UCS back to world. Same Image material, Surface on left is curved and surface on right is flat. whats going on here? Quote Link to comment Share on other sites More sharing options...
fahim108 Posted June 3, 2012 Share Posted June 3, 2012 Keep it aligned with the WCS Apply the texture Make it a block NOW rotate. As a block, the entity has its own "independent" WCS now. But if you explode it, it would return to the global WCS and get messed up! (See the last box below) Quote Link to comment Share on other sites More sharing options...
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