No, I actually think you profiles are probably fine, and you can do something very similar to what was done in the demo to get most of the model converted into real 3D objects.
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so basically you think i must remake the 3d model using different types of 3d commands, is that right?
as i'm not used to the 3d commands, i think it would be extremely hard to do it without knowing the rights commands.
from a 'linned' 3d dont you think its possible to get what im after? something like using LOFT, 3DFACE or anything like that to turn the model into a 'correct' 3d form?



No, I actually think you profiles are probably fine, and you can do something very similar to what was done in the demo to get most of the model converted into real 3D objects.
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ok. thank you very much for helping me.
Actually, i just found some inaccurances in my drawing, so i'm basically remaking it.
once its done, ill try what is shown on that demo.
ill use the front view do press/pull against the press/pulled side view. once that is made, ill try to do the rear.
to do the differences on the rear part, what commands would you recomend me to use? as ive said, im not used to 3d, so im looking for the most optimized way to do it, avoiding using unecessary commands or even wrong commands.
thanks again!
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