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  1. #1
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    Default Specular and Self-Illumination not rendering

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    Hi there, I've been trying to render out a simple scene, and neither self-illumination nor specular maps appear to be rendering with mental ray. I assume I'm just missing a few steps here, but I've no idea what they would be. The mesh is setup as a multi sub-object, and both diffuse and bump maps are rendering perfectly fine. The specularity also appears to be showing in viewport.

    Here is the render as is, my apologies for the profanity on the texture, if that's an issue I can do a quick retexture and change the images.

    Video of a quick little animation
    ***Link Removed***

    Screencap of 3DSMax viewports
    ***Link Removed***



    I have to be out for 5 or 6 hours so I hope I've not caused any problems. Thanks!
    Last edited by Cad64; 10th Jun 2012 at 09:44 pm. Reason: Links Removed

  2. #2
    Super Moderator Cad64's Avatar
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    In a nutshell, I create 3D models from the client's CAD files or design sketches, which I then use to produce high quality rendered images. Click on the link in my signature to view my portfolio. I'm always looking for work, so let me know if you need any renders. :)
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    Please repost your images without the profanity. Those images are offensive and not suitable for viewing in a work or classroom environment.
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