If you put the xref on it's own layer in your drawing you'll be able to free that layer off either globally or in individual viewports.
In terms of using the geometry from the xref you're best off using the xref to do that.
When you say "there are no layers on the xref," do you mean that the xref is all drawn on a single layer? If so my instinct would be to create a copy of the drawing and put the entities on appropriate layers myself - well, I would after trying to scream at the architect to learn how to draw properly!
dJE





Reply With Quote

Bookmarks