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  1. #1
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    Default How do I add a grip and a flip parameter to an annotation?

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    How would one go about adding a grip and/or flip parameter to an annotation?

  2. #2
    Senior Member Lee Roy's Avatar
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    I don't know that you can.

    More detail on the family you're trying to build?

    Typically, you would add the annotation to an object family, and you would put the flip control on the object family which would flip the annotation as well.
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  3. #3
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    I am trying to built an annotation that is able to be moved forward away from the wall and out left and right yet keep the actual solid geometry in the same place. So flipping it will give it the left right capability.

  4. #4
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    and griping it will give it full movement to go any way the engineer wants.

  5. #5
    Senior Member Lee Roy's Avatar
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    Try a symbol with a Field? You can put a symbol anywhere you want.
    "The thing about quotes on the internet is that you cannot confirm their validity." - Abraham Lincoln
    I -edit- a lot, sorry.
    The rotary engine is the most efficient way of converting fuel to noise ever invented.
    If my post sounds offensive, but can be meant in a non-offensive manner...I meant the latter.

  6. #6
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    what do you mean by a field?

  7. #7
    Senior Member Lee Roy's Avatar
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    I'm sorry, a Label.

    Please feel free to PM me and remind me to check the thread, lol.
    "The thing about quotes on the internet is that you cannot confirm their validity." - Abraham Lincoln
    I -edit- a lot, sorry.
    The rotary engine is the most efficient way of converting fuel to noise ever invented.
    If my post sounds offensive, but can be meant in a non-offensive manner...I meant the latter.

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