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How do I add a grip and a flip parameter to an annotation?


matfloyd2008

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I don't know that you can.

 

More detail on the family you're trying to build?

 

Typically, you would add the annotation to an object family, and you would put the flip control on the object family which would flip the annotation as well.

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I am trying to built an annotation that is able to be moved forward away from the wall and out left and right yet keep the actual solid geometry in the same place. So flipping it will give it the left right capability.

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