matfloyd2008 Posted September 28, 2012 Share Posted September 28, 2012 How would one go about adding a grip and/or flip parameter to an annotation? Quote Link to comment Share on other sites More sharing options...
Lee Roy Posted September 29, 2012 Share Posted September 29, 2012 I don't know that you can. More detail on the family you're trying to build? Typically, you would add the annotation to an object family, and you would put the flip control on the object family which would flip the annotation as well. Quote Link to comment Share on other sites More sharing options...
matfloyd2008 Posted October 1, 2012 Author Share Posted October 1, 2012 I am trying to built an annotation that is able to be moved forward away from the wall and out left and right yet keep the actual solid geometry in the same place. So flipping it will give it the left right capability. Quote Link to comment Share on other sites More sharing options...
matfloyd2008 Posted October 1, 2012 Author Share Posted October 1, 2012 and griping it will give it full movement to go any way the engineer wants. Quote Link to comment Share on other sites More sharing options...
Lee Roy Posted October 1, 2012 Share Posted October 1, 2012 Try a symbol with a Field? You can put a symbol anywhere you want. Quote Link to comment Share on other sites More sharing options...
matfloyd2008 Posted October 1, 2012 Author Share Posted October 1, 2012 what do you mean by a field? Quote Link to comment Share on other sites More sharing options...
Lee Roy Posted October 5, 2012 Share Posted October 5, 2012 I'm sorry, a Label. Please feel free to PM me and remind me to check the thread, lol. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.