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Point Block Rotation Grip?


PaulS00

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Hello,

 

I remember from C3D 2011 that point blocks could be manually rotated by simply clicking on the point and grabbing the green rotation grip. However, in C3D 2013 I don't see the rotation grip and now have to edit the point and type the rotation factor in manually, which is a big PITA when do many points.

 

Is there another way to manually rotate points without having to edit each point? Thanks

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You can edit or create a new POINT LABEL STYLE and set a rotation to the text, then just set those points you need rotated to that label style.

 

When doing topos, say for example I have a bunch of square storm drain inlets that need to be aligned to a curb. I can't use a uniform rotation angle since they will all be different.

 

Does that make sense?

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Yeah that makes sense. Bring up the POINT EDITOR, find the point you want to rotate, scroll all the way to the right and there is a column called MARKER ROTATION with a green box for each point, click the green box, then select two spots along the curb to set the point markers rotation. Hope I explained that good enough.

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Yeah that makes sense. Bring up the POINT EDITOR, find the point you want to rotate, scroll all the way to the right and there is a column called MARKER ROTATION with a green box for each point, click the green box, then select two spots along the curb to set the point markers rotation. Hope I explained that good enough.

 

Yeah, I know how to do that. Having the ability to just click on the point block, grab a grip, and rotate it is much faster than using the point editor.

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