trosco Posted December 29, 2012 Share Posted December 29, 2012 Hello, I am trying to make a fairly simple door. I made a design to sweep from (the yellow spline) and a blue circle to create a cylinder, which I plan to union with the door. The problem is that after doing this, I cannot union or subtract this solid from the door itself, because of "inconsistent edge-face relationship". Any ideas on how to work around this problem? I could try a different approach on this, maybe using something different than a spline to make the sweep path (autocad crashed 3 times while trying to extrude a spline instead of the circle - I abandoned that). door1.dwg Quote Link to comment Share on other sites More sharing options...
trosco Posted December 30, 2012 Author Share Posted December 30, 2012 I've received an e-mail about a reply suggesting I try using the interfere command, but I can't see the reply here (maybe it's deleted). This command also tells me "inconsistent edge-face relationship". I'll be gone for the next few days, please excuse me if I don't reply. When I get back, I'm going to start work on this (I have to have the project done by the 7th). Quote Link to comment Share on other sites More sharing options...
Dadgad Posted December 30, 2012 Share Posted December 30, 2012 I've received an e-mail about a reply suggesting I try using the interfere command, but I can't see the reply here (maybe it's deleted). This command also tells me "inconsistent edge-face relationship". I'll be gone for the next few days, please excuse me if I don't reply. When I get back, I'm going to start work on this (I have to have the project done by the 7th). I posted that suggestion, but when I had a few minutes and tried it, I was unable to get any further with it than you had, so rather than send you on what turned out to be a wild goose chase I just deleted it. Quote Link to comment Share on other sites More sharing options...
trosco Posted January 4, 2013 Author Share Posted January 4, 2013 Thank you anyway for that, Dadgad. well I've managed to come to a partial solution - turning the spline into a pline. With a high enough precision, I can make to to match the shape of the spline pretty well, and that is enough for me. As far as I can understand, the problem is that if I sweep the circle along the spline, at the corners it intersects itself. Does anybody know a way of overcoming this? Quote Link to comment Share on other sites More sharing options...
Dadgad Posted January 5, 2013 Share Posted January 5, 2013 Thank you anyway for that, Dadgad.well I've managed to come to a partial solution - turning the spline into a pline. With a high enough precision, I can make to to match the shape of the spline pretty well, and that is enough for me. As far as I can understand, the problem is that if I sweep the circle along the spline, at the corners it intersects itself. Does anybody know a way of overcoming this? If that is all the problem is, then you could break it into 4 plines before sweeping, by moving two of them away orthogonally by a known distance. After you have swept them all, move them back by the known amount, then you could SLICE the corners to create the miters. You will need to make a few copies of them before you SLICE them and reassemble them. Once you have done that you should be able to UNION them, if you want to. Quote Link to comment Share on other sites More sharing options...
the downing effect Posted January 8, 2013 Share Posted January 8, 2013 (edited) The problems in the top middle, not sure whats causing it Edited January 8, 2013 by the downing effect Quote Link to comment Share on other sites More sharing options...
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