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Making un-plastered stone wall in Autocad


Zox

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The material setup will be the tricky part. The modeling is not a problem with current AutoCAD versions.

 

Using 2012/2013:

Using the default 3D Modeling workspace in the Mesh tab.

Select the Mesh Primitive Options (little arrow at the bottom of Mesh Primitives)

Set up your divisions like they have, 7x4x1.

mesh-prim.jpg

 

Then click on the Mesh Box icon in a 3D view to draw out your mesh box.

 

mesh-box.jpg

 

Change to a front view to adjust your vertices. Make sure you select Vertex in your filter list.

 

vertex filter.jpg

 

Then just start moving the points around as needed.

 

vertex moves.jpg

 

When you are finished here move back to a 3d view so you can "bevel" the faces. With this you need to have your filter set to face so you can select just the face. I had to select each face at a time and extrude with a bevel to get a similar look.

 

face bevel.jpg

 

This is as far as I got in a few minutes. Maybe someone else can jump in for the textures/materials.

 

Sean

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Looking back it might best to apply the different materials to the faces before adding the bevels, like they did in the Max tut.

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