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Render quality and shadow


Casusa

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attachment.php?attachmentid=56418&cid=1&stc=1

 

 

Hi.

 

What's you opinion about this render, forget trees, bushes, vehicles, as sugested i'll put them later with Photoshop.

 

Can be improved with more quality?

 

I think that the materials could have more resolution, like walls, grass, glass windows.

 

Also i've removed shadows, sun, but shadows still appear.

 

Autocad 2016 architectue

Pc with 4Gb ram

 

Thanks.

1.jpg

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Open up your Advanced Render Settings, RPREF command. You can enable Global Illumination there. As a starting point, set the "Photons/Sample" to 1000, enable "Use Radius" and set the "Radius" value to 2.0.

 

Also, you might want to set your Background to "Sun and Sky". Or, if you want to keep the Background as Solid Black, change your Perspective setting to 1. It looks like it's currently set to 0.

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Also, type PERSPECTIVE and change it to 1 to get out of Orthographic mode. This helps realism.

 

Hi tzframpton.

Besides the realism what else does to the final image this change?

 

Thanks.

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Your foreground buildings could use some doors, windows, etc. Also, applying some photo textures would help.

 

Hi. Cad64.

 

Photo textures, what do you mean?

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Yeah, Autocad 3D is some of the worst there is, in my opinion. Especially when it comes to lighting, textures/materials and rendering. Your options are very limited in terms of being able to tweak everything to get the look you want. It seems like they are trying to make everything a one click solution and that is just not reasonable. You need to have more control and more settings, not less.

 

I'm not sure I can really help you any further since I don't use 2015.

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Hi. Cad64.

 

Photo textures, what do you mean In a previous post?

 

Can you tell me why the gate have hammered aspect?

I plan a metallic gray gate.

 

Thansk.

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Photo textures, what do you mean In a previous post?

 

Can you tell me why the gate have hammered aspect?

I plan a metallic gray gate.

 

Photo Textures = Photographic Textures. Actual photographs of brick, wood, metal, stone, etc.

 

Gate? I don't see a gate in your render.

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Photo Textures = Photographic Textures. Actual photographs of brick, wood, metal, stone, etc.

 

Gate? I don't see a gate in your render.

 

Apply those pictures/textures to the building?

In the right side of the building, post #7.

 

Thanks again.

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Apply those pictures/textures to the building?

 

Yes, apply them to the building. See here:

http://www.mycadsite.com/tutorials/level_3/3-9.htm

http://www.mycadsite.com/tutorials/level_3/3-14.htm

 

In the right side of the building, post #7.

 

That's a gate? I thought it was a metal roll up door.

I don't know why the texture is not displaying correctly. Maybe this will help: http://www.mycadsite.com/tutorials/level_3/3-13.htm

 

The links I provided above are for Autocad 2010-2014, so they may or may not work for 2015/2016.

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Yes, apply them to the building. See here:

http://www.mycadsite.com/tutorials/level_3/3-9.htm

http://www.mycadsite.com/tutorials/level_3/3-14.htm

 

 

 

That's a gate? I thought it was a metal roll up door.

I don't know why the texture is not displaying correctly. Maybe this will help: http://www.mycadsite.com/tutorials/level_3/3-13.htm

 

The links I provided above are for Autocad 2010-2014, so they may or may not work for 2015/2016.

 

Ok, i'll continuing making some adjustments.

Thanks.

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