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Creating Realistic Ground


Freedom9111

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Hello .I want to design a ground as shown in the picture.Those tyre :) marks in the image and the water spot,How do I create them?Also how do I make this material realistic?

road.jpg

Edited by Freedom9111
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What is your experience level with Studio Max and with 3D in general?

 

A simple way to do tire tracks is with a displacement map, (see render below). But there is a lot more to this image than just simple tire tracks. You have dirt and rocks and grass and water. Creating a render like this is definitely not for beginners.

Tire Tracks.jpg

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Thanks for the reply.I have done 3d modelling many times.I have created 3d models with basic textures.But I got stuck with this thing.There is indeed lot of details.My idea is to use blend material to get those multiple textures,like the small rocks in the dirt.Right now I am not focusing on the grass.I am just keen on designing the road itself.

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