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Whats the best way to start drawing a human


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Posted

I was wondering which way would be better for trying to draw a human.

 

1. Start off drawing a wireframe version, then lofting, and last add textures

 

2. Us a series of extrusions, unions, subtracts, and intersect then add textrures.

Posted

The best way to start, is to NOT use AutoCAD.

 

3D Studio MAX, Maya, Rhino or for a freebie program Blender. You really need to use a NURBS Mesh modeler such as the four I just listed. AutoCAD doesn't do NURBS.

Posted

Buy an expensive hand held scanner and scan one of your best friends. Then load the point cloud info into a suitable program for manipulation.

 

I would not attempt to draw a human figure using AutoCAD. It would be an exercise in frustration.

Posted
The best way to start, is to NOT us AutoCAD.

 

3D Studio MAX, Maya, Rhino or for a freebie program Blender. You really need to use a NURBS Mesh modeler such as the four I just listed. AutoCAD doesn't do NURBS.

 

 

with acad2010 and the addition of primitive modeling it might need be such a horrible task. In 2008 it will be very difficult.

 

what is this for? practice? need based project?

Posted

Well you can manage the actual 3D mesh much better in 2010 but good luck with the textures and material control, lol.

Posted
The best way to start, is to NOT us AutoCAD.

 

You took the words right out of my mouth. :lol:

 

Even in Max or Maya, it's still a difficult, time consuming task. If I want to model a human figure, I always start out with a simple base mesh in 3DS Max and then export it out to ZBrush for sculpting. Doing it in ZBrush, or Mudbox, might take a couple of days to do the whole thing. Doing it in Max, or Maya, might take a week or more, depending on the complexity and level of detail. But doing it in Autocad? I don't even want to think about how long that would take. I wouldn't even attempt it. :wacko:

Posted

ahhhh sounds like a test of nerves to do it in acad !

Posted

I found a way to cheat. What I did was I found a drawing of a man for 3d max(I love torrents), then I exported in dwg format. The thing is I know acad very well but I have no idea how to use 3d max. Is there some kind of guide out their, that shows you simlar commands between acad and 3d max? Oh yeah it was just for fun.

Posted

With four horses? I think I would search the www and just find out if someone had done this for you.

 

Just for fun? Have fun! :lol:

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