Unmentioned Posted November 20, 2009 Posted November 20, 2009 I was wondering which way would be better for trying to draw a human. 1. Start off drawing a wireframe version, then lofting, and last add textures 2. Us a series of extrusions, unions, subtracts, and intersect then add textrures. Quote
tzframpton Posted November 20, 2009 Posted November 20, 2009 The best way to start, is to NOT use AutoCAD. 3D Studio MAX, Maya, Rhino or for a freebie program Blender. You really need to use a NURBS Mesh modeler such as the four I just listed. AutoCAD doesn't do NURBS. Quote
ReMark Posted November 20, 2009 Posted November 20, 2009 Buy an expensive hand held scanner and scan one of your best friends. Then load the point cloud info into a suitable program for manipulation. I would not attempt to draw a human figure using AutoCAD. It would be an exercise in frustration. Quote
shift1313 Posted November 20, 2009 Posted November 20, 2009 The best way to start, is to NOT us AutoCAD. 3D Studio MAX, Maya, Rhino or for a freebie program Blender. You really need to use a NURBS Mesh modeler such as the four I just listed. AutoCAD doesn't do NURBS. with acad2010 and the addition of primitive modeling it might need be such a horrible task. In 2008 it will be very difficult. what is this for? practice? need based project? Quote
tzframpton Posted November 20, 2009 Posted November 20, 2009 Well you can manage the actual 3D mesh much better in 2010 but good luck with the textures and material control, lol. Quote
Cad64 Posted November 20, 2009 Posted November 20, 2009 The best way to start, is to NOT us AutoCAD. You took the words right out of my mouth. Even in Max or Maya, it's still a difficult, time consuming task. If I want to model a human figure, I always start out with a simple base mesh in 3DS Max and then export it out to ZBrush for sculpting. Doing it in ZBrush, or Mudbox, might take a couple of days to do the whole thing. Doing it in Max, or Maya, might take a week or more, depending on the complexity and level of detail. But doing it in Autocad? I don't even want to think about how long that would take. I wouldn't even attempt it. Quote
rocneasta Posted November 20, 2009 Posted November 20, 2009 ahhhh sounds like a test of nerves to do it in acad ! Quote
Unmentioned Posted November 23, 2009 Author Posted November 23, 2009 I found a way to cheat. What I did was I found a drawing of a man for 3d max(I love torrents), then I exported in dwg format. The thing is I know acad very well but I have no idea how to use 3d max. Is there some kind of guide out their, that shows you simlar commands between acad and 3d max? Oh yeah it was just for fun. Quote
Tankman Posted November 23, 2009 Posted November 23, 2009 With four horses? I think I would search the www and just find out if someone had done this for you. Just for fun? Have fun! Quote
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