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Found 2 results

  1. boxel0

    Break Line

    Any lisps out there, which could speed this up? How to trim lines quicker than this, its company / industry standard to break all vertical lines, which pass through a horizontal line by 3 above and below I spend my whole life doing this
  2. AutoCAD Map5 Hoping for a routine (or two or three) that will: 1. Convert all Lines/LWPOLYLINES/etc to Plines (no object data on the layers I need converted) 2. BREAK each Pline at the Insertion points of EVERY instance of two different blocks that are inserted along the lines. 3. Insert TEXT or MText (ROMANS 8' on layer FTGS) for each PLINE (actual footage) - ROTATED parallel to line & ~7' to one side of the line (at this point I can see I'll have to edit to move a number of footages to the opposite side of a line, but better than a prompt to place each footage when I have over 2500 instances). Ultimately, I need exact footages captured between each of the different blocks (S-Vaults & S-Handholes only - NOT S-UGTic). Many of the lines run through these blocks without breaking. Lines should not break at S-UGTic blocks. Sample DWG attached. My sample will already show footages, but I'm finding they are not always accurate - being as little as 1' off to over 100' off. Because not all the lines are broken, I don't know how the footages were determined... Drawing2.dwg Please let me know if you have any other ideas, suggestions, reality checks...My deepest appreciation for what you guys do with LiSP!
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