Randolph Posted March 9, 2010 Posted March 9, 2010 Does anybody know how to export wrl from AutoCAD directly - without additional costs? Quote
ReMark Posted March 9, 2010 Posted March 9, 2010 Perhaps this brief discussion might be of interest to you. I cannot vouch for any of the links contained within. http://www.web3d.org/message_boards/viewtopic.php?t=94 Quote
Randolph Posted March 9, 2010 Author Posted March 9, 2010 The Blender thing looks quite interesting ... let's install! Quote
ReMark Posted March 9, 2010 Posted March 9, 2010 Randolph: Can you do us a favor? Let us know if it works? The info might be useful to someone else in the future. Thank you. Quote
Randolph Posted March 9, 2010 Author Posted March 9, 2010 I will tell you asap - that is tomorrow I hope! Quote
MikeScott Posted March 11, 2010 Posted March 11, 2010 I've imported DWG files (or DXF?) directly into blender with varying levels of success. Anything with a separate texture should be on a separate layer. It's not a bad deal, but wasn't good for what I was doing in terms of rendering with multiple visible light sources within the picture, but I can certainly see how it'd be useful for an outdoor site rendering. You need a Blender extension script to import correctly though.. there's some issues using the one that comes with blender. Also, you MUST use the stated version of python with your installation, even though it isn't the latest/greatest version, or else your installation of blender will never be "happy". Here's the script link: http://wiki.blender.org/index.php/Extensions:2.4/Py/Scripts/Import/DXF-3D Blender also supports .3ds import. Quote
Randolph Posted March 11, 2010 Author Posted March 11, 2010 Doesn't sound too convincing so far. I had no time to install until now. I had to go snowboarding today, as we have great snow in the mountains. Sorry Quote
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