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Extrude using object's layer


peprgb

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Hi,

 

There is a method for extruding ignoring the actual active layer, so the extrussion result is the same as 2D base object...(and is not created in active layer) i forgot how coul i do this, is really useful

 

After Googling a lot i didn't get any result :(

 

Would appreciate some help here

 

Best regards,

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I do not use extruding for my work, so I am unsure of a simpler way.

 

You should be able to write a custom LISP routine to accomplish this though.

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