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Flipping 3d face


Slow Coach

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Hi guys,

 

First time post, have a big issue on my hands and have come to you for help...

 

We have just finished modelling hundreds of pits/manholes in 3d, to import into 12d as required by our current project.

 

After importing into 12d we have realised that all the faces are back to front as the dark edges are facing outwards, and the light edges are facing inwards on the pits. :o

 

Is there a way to globally flip, or perhaps a lisp routine to flip all the faces?

 

Thanks for the help guys... :cry:

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