Jump to content

Another gap.... in my understanding


ASH_CAD

Recommended Posts

When I want to move an object a certain distance from the original location, I go to long winded trouble of drawing a line and attaching it to say, for example, the centre of a circle. Then MOVE the circle, selecting the base line as the centre to the end of the LINE using OSNAP.

 

Is this how you Pro's do it, I'm guessing not. :oops:

Link to comment
Share on other sites

You could always use direct distance entry instead... Invoke the MOVE Command, selecting the entities that you're intending to move, and after you right click (completing the entity selection), you're prompted by:

 

Specify base point or [Displacement] <Displacement>:

 

... Select your start point, then motion your cursor in the direction you want to go (with, or without ORTHOMODE on), and at this prompt:

 

Specify second point or <use first point as displacement>:

 

... Simply enter a numerical distance (i.e., 10.0), followed by the Enter key (or right click), and done.

Link to comment
Share on other sites

I too use the method RenderMan has specified. Dragging one's mouse in the direction of the move and entering the distance directly at the command line (or onscreen via Dynamic Input) is an easy, fast and accurate way of moving, copying, stretching, etc. objects.

Link to comment
Share on other sites

I too use the method RenderMan has specified. Dragging one's mouse in the direction of the move and entering the distance directly at the command line (or onscreen via Dynamic Input) is an easy, fast and accurate way of moving, copying, stretching, etc. objects.

 

That's my way too. However, sometimes I can't get a release from the origin osnap and I don't get a tracking vector to show. Then it tells me my input is invalid while I am looking at the keyboard to make sure I hit the right number keys.:D I thought I understood tracking and osnapping but sometimes I just can't get it to work either. I thing it has something to do with hovering long enough at the right place and not getting too close to the next osnap in order to get the tracking vector to turn on. It can be touchy. When this happens to me, I just turn Osnap off, leave ortho on and it works right away.

Link to comment
Share on other sites

Fourth for direct distance entry, with Polar tracking as described above.

 

But I will add that I draw lots and lots of help lines, of the type you describe Ash. I always have a layer called HEPL (yes, mispelled) that is set to non-plot and a very glaring color (cyan or magenta) for help lines, and they usually cover more or less all of my drawing.

Link to comment
Share on other sites

Thanks all, I only wished I asked sooner.

 

Not sure on Polar tracking?

 

Also, does this method say work when I want to move an object but place it at, say, X which is displaced Y distance from Z?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...