Jump to content

Editable mesh, poly, patch, and spline


Danixa

Recommended Posts

Hello guys, I am really new here.

I need your help to make me understand what is the difference of editable mesh, poly, patch, and spline in 3ds max. I want to know when I have to use one of them and what kind objects can be convert to one of them?

 

Thank you. :D

Link to comment
Share on other sites

It's quite confusing, but I do understand it a little.

Thank you for the references, I have never find these much information in google search.

 

 

Where could I find tutorials for practicing them?

Link to comment
Share on other sites

Okay, thank you very much for the link.

It will take some times to learn.

:D

 

From what I learned, it seems that editable poly work best for 3d object, and editable spline for 2d object like shapes. Sorry if I was wrong. :)

Link to comment
Share on other sites

Yes, editable poly is best in my opinion. You will probably never use editable mesh or editable patch. I never did. I always worked in editable poly mode.

 

Editable spline is great for drawing a complex 2D outline and then extruding it, or using the Lathe modifier, to create a 3D object.

 

Just start practicing and you will get the hang of it in no time.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...