Guest Posted November 12, 2008 Posted November 12, 2008 iv look and look and tried almost everything but when a job is sent to me and i make my own layers and want to delete the other persons layer when it has nothing on them, they wont delete so what should i do Quote
soleary Posted November 12, 2008 Posted November 12, 2008 iv look and look and tried almost everything but when a job is sent to me and i make my own layers and want to delete the other persons layer when it has nothing on them, they wont delete so what should i do Purge them Quote
lpseifert Posted November 12, 2008 Posted November 12, 2008 Type in Purge to perge them... Laydel will delete everything on a layer and then purge it. Quote
asos2000 Posted November 13, 2008 Posted November 13, 2008 There are empty block in the drawing Apply BEDIT command then high light each block you will get an emplty blocks (has no objects), draw any objects, then save, then select and delete now purge the drawing Quote
dbroada Posted November 13, 2008 Posted November 13, 2008 There are empty block in the drawing Apply BEDIT command then high light each block you will get an emplty blocks (has no objects), draw any objects, then save, then select and delete now purge the drawing Empty blocks are ONE cause of layers not purging, but not the only one. Quote
ziemerd Posted November 13, 2008 Posted November 13, 2008 Dave, I'm having the same problem. I have layers that don't have anything on them but I can't purge them. If the empty blocks is not the only way could you explain what the other ways are? Much appreciated. Dawn Quote
rkent Posted November 13, 2008 Posted November 13, 2008 Use LAYMRG to merge the layer you want to go away to a layer you want to keep. Draw a line on each layer and follow the promplts. Quote
dbroada Posted November 13, 2008 Posted November 13, 2008 other things that are "impossible" to delete are lines of 0 length and null text. A quick way to see what might be in your drawing try ERASE ctrl-A. If you see grips with nothing apparently attached to them they could be your culprits. The old way to purge drawings was to WBLOCK everything to a new file. This will strip anything not referenced but I can't remember how it handles the 2 objects I mentioned above. My first port of call these days is to zoom away from my drawing (I only use ModelSpace). I then ERASE ALL and deselect my drawing frame and everything inside it. That often eliminates a number of stray entities. Quote
ziemerd Posted November 17, 2008 Posted November 17, 2008 I normally turn all layers off except the one I want to delete and then zoom way out, drag a window to select whatever may be there and then delete. Sometimes that does it. I went back to revisit my issue deleting a layer that apparently had nothing on it but could not purge it. I used rkent's suggestion of merging the layer with another. That did it but it's probably not the proper way to take care of this issue. Is there a way to find out what is on the layer that may not be showing up when I zoom way out? Quote
totzky Posted November 18, 2008 Posted November 18, 2008 Make the "undeletable layer" as the current layer, then go to paper space. Freeze all other layer, Ctrl+A and Erase. Go back to model space, Ctrl+A and Erase. Change to a different layer and purge. Quote
dbroada Posted November 18, 2008 Posted November 18, 2008 do these methods delete layers that may be defined within a (used) block? It never used to but things may have changed over the years. Quote
ziemerd Posted November 18, 2008 Posted November 18, 2008 I tried Ctrl A but it selected everything, including objects on other layers that were turned off. However I did not go to paperspace and freeze layers so maybe that would work better. Thanks totzky. Quote
matt41129 Posted November 19, 2008 Posted November 19, 2008 Ive had problems like this in the past and i just pretty much draw a line change it to the layer im having problems with and isolate the layer and use the _laydel cmd. It gets deletes that layer. I run into this alot with Arch drawings mostly ones that are 3D. Hope this helps. Quote
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