Jump to content

Block horizontal in TWisted view needed


tombu

Recommended Posts

I made scalable blocks to mark trees ("AECC_COGO_POINT") using the tree XYScale, Easting, and Northing.  As they are visible from multiple viewports each TWisted to the alignment displayed in them is there any way to have blocks or objects in them always display horizontal like Cogo Points?

Link to comment
Share on other sites

Have you looked at the actual block point style it has 3 options World, View and Object. Under Settings, pretty sure had to do this for some point codes.

 

part of the 3 year styles course :lol:

Edited by BIGAL
Link to comment
Share on other sites

I use View as Orientation Reference for most Point Styles and fixed scale for trees. I'd rather not add additional cogo points to mark which trees are to be removed.

Options:

Switching the tree block for just that "AECC_COGO_POINT" with one marked to be removed, but not in definition.  Haven't figured out how to do that.

Set a simple block Horizontal was what I was looking for now.  I've settled on using Annotative Blocks with "Match orientation to layout" set to "Yes". I had to multiply CANNOSCALEVALUE by tree XYScale Property to scale the mark for each tree.  Wish I could do this without an annotative block scale as there will be issues with working in different scales.

Link to comment
Share on other sites

Maybe useful we had some problems with trees as we did 2 items in the code, trunk and spread. So made a dynamic block with two parts a circle for trunk and a block for the foliage. So just run a pick all cogo points and look at tree code, let me know if you want it. TR8*6, 8m tree with 600mm trunk.

Link to comment
Share on other sites

9 minutes ago, BIGAL said:

Maybe useful we had some problems with trees as we did 2 items in the code, trunk and spread. So made a dynamic block with two parts a circle for trunk and a block for the foliage. So just run a pick all cogo points and look at tree code, let me know if you want it. TR8*6, 8m tree with 600mm trunk.

Hadn't thought of that.  After importing the point file can you select a single tree and select another visibility state without changing the other trees?  I cannot even see the block properties of those trees in properties.  I'd love to take a look at it.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...